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Applicability and Limitations of Quantum Circuit Cutting in Classical State-Vector Simulation
arXiv
Authors: Mitsuhiro Matsumoto, Shinichiro Sanji, Takahiko Satoh
Year
2026
Paper ID
22501
Status
Preprint
Abstract Read
~2 min
Abstract Words
129
Citations
N/A
Abstract
Circuit cutting partitions a large quantum circuit into smaller subcircuits that can be executed independently and recombined by classical post-processing. In classical state-vector simulation with full-state reconstruction, the runtime is governed by a trade-off between reduced subcircuit size and the overheads of exponentially many subcircuits and full-state reconstruction. For equal partitioning, we derive threshold conditions on the number of cuts below which cutting reduces the wall-clock time. State-vector experiments validate the predicted speedup boundary up to 24 qubits, and a runtime breakdown up to 30 qubits identifies crossovers at q approx 18 and q approx 22 where merging overtakes first preprocessing and then subcircuit simulation. As a practical guideline, we show that under a 10-minute wall-clock budget, two-way cutting extends the maximum feasible qubit count by 4 to 6 qubits relative to simulation without cutting.
Why This Paper Matters
- This paper contributes to the Quantum Machine Learning research area in the Quantum Articles archive.
- It adds a 2026 reference point for readers tracking recent quantum research.
- Circuit cutting partitions a large quantum circuit into smaller subcircuits that can be executed independently and recombined by classical post-processing.
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