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Trapped Ion Quantum Computing
Quantum Simulation
A fast and frugal Gaussian Boson Sampling emulator
arXiv
Authors: Tom Dodd, Javier Martínez-Cifuentes, Oliver Thomson Brown, Nicolás Quesada, Raúl García-Patrón
Year
2025
Paper ID
16952
Status
Preprint
Abstract Read
~2 min
Abstract Words
169
Citations
N/A
Abstract
If classical algorithms have been successful in reproducing the estimation of expectation values of observables of some quantum circuits using off-the-shelf computing resources, matching the performance of the most advanced quantum devices on sampling problems usually requires extreme cost in terms of memory and computing operations, making them accessible to only a handful of supercomputers around the world. In this work, we demonstrate for the first time a classical simulation outperforming Gaussian boson sampling experiments of one hundred modes on established benchmark tests using a single CPU or GPU. Being embarrassingly parallelizable, a small number of CPUs or GPUs allows us to match previous sampling rates that required more than one hundred GPUs. We believe algorithmic and implementation improvements will generalize our tools to photo-counting, single-photon inputs, and pseudo-photon-number-resolving scenarios beyond one thousand modes. Finally, most of the innovations in our tools remain valid for generic probability distributions over binary variables, rendering it potentially applicable to the simulation of qubit-based sampling problems and creating classical surrogates for classical-quantum algorithms.
Why This Paper Matters
- This paper contributes to the Quantum Simulation research area in the Quantum Articles archive.
- It adds a 2025 reference point for readers tracking recent quantum research.
- If classical algorithms have been successful in reproducing the estimation of expectation values of observables of some quantum circuits using off-the-shelf computing...
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