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Quantum Simulation
Virtual phase-covariant quantum broadcasting for qubits
arXiv
Authors: Reiji Okada, Francesco Buscemi
Year
2025
Paper ID
16692
Status
Preprint
Abstract Read
~2 min
Abstract Words
157
Citations
N/A
Abstract
Virtual maps allow the simulation of quantum operations by combining physical processes with classical post-processing. Recent work on virtual unitary covariant broadcasting has shown, however, that such maps remain impractical for observable estimation tasks due to poor sample efficiency. Here we investigate whether relaxing the symmetry requirements can improve operational performance, focusing on virtual phase-covariant quantum broadcasting for qubits. We show that imposing phase-covariance, flip covariance, permutation invariance, and classical consistency fully determines the structure of the broadcasting map. Within this family, we identify the unique map that minimizes the simulation cost, and we prove that both the simulation cost and the distance to the closest CPTP map are strictly smaller than in the unitary covariant setting. We also demonstrate that the closest physical map is the optimal phase-covariant cloning channel, mirroring the relation between unitary covariant broadcasting and universal cloning. Despite these improvements, the resulting virtual broadcasting map remains sample-inefficient and is therefore still operationally impractical.
Why This Paper Matters
- This paper contributes to the Quantum Simulation research area in the Quantum Articles archive.
- It adds a 2025 reference point for readers tracking recent quantum research.
- Virtual maps allow the simulation of quantum operations by combining physical processes with classical post-processing.
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