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Quantum Simulation
Universal Quantum Computation by Scattering in the Fermi-Hubbard Model
arXiv
Authors: Ning Bao, Patrick Hayden, Grant Salton, Nathaniel Thomas
Year
2014
Paper ID
47566
Status
Preprint
Abstract Read
~2 min
Abstract Words
157
Citations
N/A
Abstract
The Hubbard model may be the simplest model of particles interacting on a lattice, but simulation of its dynamics remains beyond the reach of current numerical methods. In this article, we show that general quantum computations can be encoded into the physics of wave packets propagating through a planar graph, with scattering interactions governed by the fermionic Hubbard model. Therefore, simulating the model on planar graphs is as hard as simulating quantum computation. We give two different arguments, demonstrating that the simulation is difficult both for wave packets prepared as excitations of the fermionic vacuum, and for hole wave packets at filling fraction one-half in the limit of strong coupling. In the latter case, which is described by the t-J model, there is only reflection and no transmission in the scattering events, as would be the case for classical hard spheres. In that sense, the construction provides a quantum mechanical analog of the Fredkin-Toffoli billiard ball computer.
Why This Paper Matters
- This paper contributes to the Quantum Simulation research area in the Quantum Articles archive.
- It adds a 2014 reference point for readers tracking recent quantum research.
- The Hubbard model may be the simplest model of particles interacting on a lattice, but simulation of its dynamics remains beyond the reach of current numerical methods.
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