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Paper 1
Correcting biased noise using Gottesman-Kitaev-Preskill repetition code with noisy ancilla
Zhifei Li, Daiqin Su
- Year
- 2023
- Journal
- arXiv preprint
- DOI
- arXiv:2308.01549
- arXiv
- 2308.01549
Concatenation of a bosonic code with a qubit code is one of the promising ways to achieve fault-tolerant quantum computation. As one of the most important bosonic codes, Gottesman-Kitaev-Preskill (GKP) code is proposed to correct small displacement error in phase space. If the noise in phase space is biased, square-lattice GKP code can be concatenated with XZZX surface code or repetition code that promises a high fault-tolerant threshold to suppress the logical error. In this work, we study the performance of GKP repetition codes with physical ancillary GKP qubits in correcting biased noise. We find that there exists a critical value of noise variance for the ancillary GKP qubit such that the logical Pauli error rate decreases when increasing the code size. Furthermore, one round of GKP error correction has to be performed before concatenating with repetition code. Our study paves the way for practical implementation of error correction by concatenating GKP code with low-level qubit codes.
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Lottery BP: Unlocking Quantum Error Decoding at Scale
Yanzhang Zhu, Chen-Yu Peng, Yun Hao Chen, Yeong-Luh Ueng, Di Wu
- Year
- 2026
- Journal
- arXiv preprint
- DOI
- arXiv:2605.00038
- arXiv
- 2605.00038
To enable fault tolerance on millions of qubits in real time, scalable decoding is necessary, which motivates this paper. Existing decoding algorithms (decoders), such as clustering, matching, belief propagation (BP), and neural networks, suffer from one or more of inaccuracy, costliness, and incompatibility, upon a broad set of quantum error correction codes, such as surface code, toric code, and bivariate bicycle code. Therefore, there exists a gap between existing decoders and an ideal decoder that is accurate, fast, general, and scalable simultaneously. This paper contributes in three aspects, including decoder, decoder architecture, and decoding simulator. First, we propose Lottery BP, a decoder that introduces randomness during decoding. Lottery BP improves the decoding accuracy over BP by 2~8 orders of magnitude for topological codes. To efficiently decode multi-round measurement errors, we propose syndrome vote as a pre-processing step before Lottery BP, which compresses multiple rounds of syndromes into one. Syndrome vote increases the latency margin of decoding and mitigates the backlog problem. Second, we design a PolyQec architecture that implements Lottery BP as a local decoder and ordered statistics decoding (OSD) as a global decoder, and it is configurable for surface/toric code and X/Z check. Since Lottery BP boosts the local decoding accuracy, PolyQec invokes the costly global OSD decoder less frequently over BP+OSD to enhance the scalability, e.g., 3~5 orders of magnitude less for topological codes. Third, to evaluate decoders fairly, we develop a PyTorch-based decoding simulator, Syndrilla, that modularizes the simulation pipeline and allows to extend new decoders flexibly. We formulate multiple metrics to quantify the performance of decoders and integrate them in Syndrilla. Running on GPUs, Syndrilla is 1~2 orders of magnitude faster than CPUs.
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