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Paper 1

Hierarchical surface code for network quantum computing with modules of arbitrary size

Ying Li, Simon C. Benjamin

Year
2015
Journal
arXiv preprint
DOI
arXiv:1509.07796
arXiv
1509.07796

The network paradigm for quantum computing involves interconnecting many modules to form a scalable machine. Typically it is assumed that the links between modules are prone to noise while operations within modules have significantly higher fidelity. To optimise fault tolerance in such architectures we introduce a hierarchical generalisation of the surface code: a small `patch' of the code exists within each module, and constitutes a single effective qubit of the logic-level surface code. Errors primarily occur in a two-dimensional subspace, i.e. patch perimeters extruded over time, and the resulting noise threshold for inter-module links can exceed ~ 10% even in the absence of purification. Increasing the number of qubits within each module decreases the number of qubits necessary for encoding a logical qubit. But this advantage is relatively modest, and broadly speaking a `fine grained' network of small modules containing only ~ 8 qubits is competitive in total qubit count versus a `course' network with modules containing many hundreds of qubits.

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Paper 2

Tradeoffs on the volume of fault-tolerant circuits

Anirudh Krishna, Gilles Zémor

Year
2025
Journal
arXiv preprint
DOI
arXiv:2510.03057
arXiv
2510.03057

Dating back to the seminal work of von Neumann [von Neumann, Automata Studies, 1956], it is known that error correcting codes can overcome faulty circuit components to enable robust computation. Choosing an appropriate code is non-trivial as it must balance several requirements. Increasing the rate of the code reduces the relative number of redundant bits used in the fault-tolerant circuit, while increasing the distance of the code ensures robustness against faults. If the rate and distance were the only concerns, we could use asymptotically optimal codes as is done in communication settings. However, choosing a code for computation is challenging due to an additional requirement: The code needs to facilitate accessibility of encoded information to enable computation on encoded data. This seems to conflict with having large rate and distance. We prove that this is indeed the case, namely that a code family cannot simultaneously have constant rate, growing distance and short-depth gadgets to perform encoded CNOT gates. As a consequence, achieving good rate and distance may necessarily entail accepting very deep circuits, an undesirable trade-off in certain architectures and applications.

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